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For one example. > Projects written in C# using Godot 4 currently cannot be exported to iOS With unity or unreal it's one click as long as you're using a Mac.
by squeaky-clean 3y ago
For one example.
> Projects written in C# using Godot 4 currently cannot be exported to iOS
With unity or unreal it's one click as long as you're using a Mac.
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html https://docs.godotengine.org/en/stable/tutorials/export/expo...
- fulafel 3y agoIf you know you might be targeting iOS, you'll be using GDScript, right? It's one of the first choices that comes up in docs or online discussions when you research which scripting language to use.