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This'll create such insane scenarios I do not see a world where Unity doesn't walk this back. Imagine Rimworld having to patch in ads or microtransactions beca
by MrLeap 3y ago
This'll create such insane scenarios I do not see a world where Unity doesn't walk this back.
Imagine Rimworld having to patch in ads or microtransactions because their large playerbase continues to buy new computers.
How do you put a game on sale for a dollar anymore? It's all but guaranteed that your players will cost you more over their lifetime.
We're going to see indie games go "limited edition" when their rev edges near targets.
https://vxtwitter.com/cultofthelamb/status/1701715971663425897 https://vxtwitter.com/cultofthelamb/status/17017159716634258... more of this will happen.
Lamentable how 1 word is all it's taken to take to make their whole ecosystem too risky to consider.
I've been a unity developer for about a decade, in that time I have given Unity more money than I have any other software company. It's become imminently clear that I need to transition to another engine. Even if they go and change "per install" to "per sale", the canary that Unity would never add untenable risk to the businesses of every one of their customers is dead.