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The installs thing doesnt make any sense. But, I've been a professional Unity dev for 10+ years and I have started learning Godot today; the reason is because
by everyone 3y ago
The installs thing doesnt make any sense.
But, I've been a professional Unity dev for 10+ years and I have started learning Godot today; the reason is because I am very concerned about how would Unity possibly implement these policies? They would need to put secret analytics calling back to Unity servers in every build + secret killswitch they can trigger if you dont pay up.
That is the reason.
Tbh I've been waiting for a good reason to hit the button and that was it.
- MrLeap 3y agoYou and I might as well be the same person.
- everyone 3y ago:)
- bufferoverflow 3y agoWhy not Unreal? Godot seems like a much simpler engine compared to Unity and Unreal.
- everyone 3y agoI go on about this in my other comment.. Unreal is great, but its not the same, it doesnt have that XNA / Unity / Godot "do what you want" feeling. It feels more like modding an existing game than writing your own game.