2 ms·
> A better assumption would be that they're likely to clear the $100k/mo, but as they said "not guaranteed" to do so. It’s funny that the vague $100k/mo figure
by jrflowers 3y ago
> A better assumption would be that they're likely to clear the $100k/mo, but as they said "not guaranteed" to do so.
It’s funny that the vague $100k/mo figure is meant to evoke some sort of response from the reader. The implied assumption seems to be that Unity should not charge anyone this fee because free-to-play exists as an optional business model that a developer can choose to maximize revenue.
Like the boogeyman lurking in the closet is that any indie developer could wake up one day and their game is EVE Online