23 ms·
Godot is not really optimized for thousands of entities but they're getting there. Also, the tooling for consoles isn't there. I use Godot almost exclusively an
by thrillgore 3y ago
Godot is not really optimized for thousands of entities but they're getting there. Also, the tooling for consoles isn't there. I use Godot almost exclusively and its impressive what they've built.