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We can assume that this would mean running the game at a loss, because the author didn’t say that. A better assumption would be that they're likely to clea
by al2o3cr 3y ago
We can assume that this would mean running the game at a loss,
because the author didn’t say that.
A better assumption would be that they're likely to clear the $100k/mo, but as they said "not guaranteed" to do so.
I suspect that if the author would have intensified the statement to "they would go out of business with the new scheme" if they were certain to lose money.
- jrflowers 3y ago> A better assumption would be that they're likely to clear the $100k/mo, but as they said "not guaranteed" to do so. It’s funny that the vague $100k/mo figure is meant to evoke some sort of response from the reader. The implied assumption seems to be that Unity should not charge anyone this fee because free-to-play exists as an optional business model that a developer can choose to maximize revenue. Like the boogeyman lurking in the closet is that any indie developer could wake up one day and their game is EVE Online