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> Unity says they're shifting away from revenue shares, presumably because they can't track purchase revenue and are tired of having a bunch of small fights wit
by indymike 3y ago
> Unity says they're shifting away from revenue shares, presumably because they can't track purchase revenue and are tired of having a bunch of small fights with people who have every incentive to hide revenue from them.
So now they are charging developers for something users have an incentive to try to do without paying the developer.