2 ms·
> since Unreal was developed first as an engine for a flagship game and only later licensed out. I was more referring to "modern" Unreal. Like UE4 didn't have
by kllrnohj 3y ago
> since Unreal was developed first as an engine for a flagship game and only later licensed out.
I was more referring to "modern" Unreal. Like UE4 didn't have any flagship game associated with it, at least not at launch. That transition seems to have happened over the life of UE3 which started life associated with a flagship game & genre, but by the end of it was a lot more diverse (such as Infinity Blade on iOS)
Good point about RenderWare, though