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RenderWare is a better comparison than Unreal, since Unreal was developed first as an engine for a flagship game and only later licensed out. From Wikipedia on
by causality0 3y ago
RenderWare is a better comparison than Unreal, since Unreal was developed first as an engine for a flagship game and only later licensed out.
From Wikipedia on RenderWare: It was licensed over 200 times. The scope went towards an integrated middleware with low level APIs for rendering, physics, audio, AI all of which are extensible through plug-ins which also serve the official high-level API. The aim was to reduce the learning curve by also including service and support for licensees. With RenderWare Studio an integrated development environment including a debugger was included.[3] RenderWare themselves claimed a 70 % marketshare across studios that choose an external engine in 2003
- kllrnohj 3y ago> since Unreal was developed first as an engine for a flagship game and only later licensed out. I was more referring to "modern" Unreal. Like UE4 didn't have any flagship game associated with it, at least not at launch. That transition seems to have happened over the life of UE3 which started life associated with a flagship game & genre, but by the end of it was a lot more diverse (such as Infinity Blade on iOS) Good point about RenderWare, though