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Part of C#'s popularity with indies is due to the legacy of XNA. Thousands, probably tens or even hundreds of thousands of indies got started with XNA and relea
by kevingadd 3y ago
Part of C#'s popularity with indies is due to the legacy of XNA. Thousands, probably tens or even hundreds of thousands of indies got started with XNA and released games using it, so it's natural to stay on C# whether you move to FNA, MonoGame, Unity or Godot
- Aerroon 3y agoTo add: C# is a language that is easy to pick up. If you've written Java then you could basically just start writing C#. Probably even a C or C++ background would allow you to do that. Maybe even knowing js is enough.