2 ms·
I’d choose an engine without this silly install based scheme. Which is what I expect most hobbyists and small developers to do now. The other route if the game
by meheleventyone 3y ago
I’d choose an engine without this silly install based scheme. Which is what I expect most hobbyists and small developers to do now.
The other route if the game was F2P or ad supported would be to use a similar process to the big guys and soft-launch to judge the product and monetization on a smaller scale.