3 ms·
It's telemetry, and achievements have been used that way pretty much as long as they've been a thing. See Dan Teasdale's 2009 "Design Lessons Learned from Rock
by Lammy 3y ago
It's telemetry, and achievements have been used that way pretty much as long as they've been a thing. See Dan Teasdale's 2009 "Design Lessons Learned from Rock Band" https://vimeo.com/7087821 https://vimeo.com/7087821 The relevant part starts at 32:35.
- JoshTriplett 3y agoI absolutely expect that lots of games are using achievements for telemetry. It would surprise me a little, though, if someone retroactively adding an achievement to an old console game is doing it for telemetry purposes. My original comment was based on reports from some indie game authors talking about their development experiences, and going "ugh, I have to add achievements, fine".
- x3sphere 3y agoYea uh... I don't think it's for telemetry. These aren't the original developers of the games and most aren't even professional devs, they probably just think it's cool to add those achievements.