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Vampire Survivor wasn't developed with a Unity Enterprise subscription, so it's irrelevant what their hypothetical cost structure would have been if they had do
by gamblor956 3y ago
Vampire Survivor wasn't developed with a Unity Enterprise subscription, so it's irrelevant what their hypothetical cost structure would have been if they had done something completely different than what they actually did.
5 million x $0.20 = $980,000 in Unity fees under 2023 pricing vs. $2040 annual pro subscription under 2022 pricing (for exceeding $100k in sales).
In other words, this is an instantaneous 480x fee increase, without any corresponding increase in the value of the services provided.
Do you understand why people are outraged now?
- deleted 3y ago[deleted]
- tomnipotent 3y ago> Vampire Survivors developer would have been using the Unity Personal plan So you think they would have left money on the table rather than spend $4k to upgrade to Enterprise?
- gamblor956 3y agoDo you even know the history of Vampire Survivors? The game's sales blew past the Unity threshold in hours when it first became a hit. Yes, they would have switched to Enterprise after that. And you know what? It would have still been too late to prevent them from owing several multiples of what the Unity fee used to be.