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I've been developing in Unity since it was a two man company. Deep down when EA ex CEO took it over I knew it was all downhill from there... I'd subscribed year
by appstorelottery 3y ago
I've been developing in Unity since it was a two man company. Deep down when EA ex CEO took it over I knew it was all downhill from there... I'd subscribed yearly to the Unity licence for 14 years! Certified Unity Expert. Flew to EU for conferences. I remember saying to the founders in the day they should raise money and grow the company (I was the random guy using Unity for window displays and other business applications, running the water shader for 24 hours and seeing it degrade etc.). I made a great living out of Unity, particularly in the Wind Energy industry. It speaks volumes to me about big-capitalism that it's gone this way... but to be fair - the product was so fragmented towards the end - multiple versions to choose from for a new project - LTS builds. It honestly became a nightmare to develop in for me. I lost the joy of making stuff work... Unity 2015 was probably the peak for me...
These days I'm doing WebGL and ThreeJS is not fun either with upgrades, depreciated functions.
The whole ecosystem is a mess these days. I need to shave my beard.