3 ms·
It seems like to me you're the one with little to no game development experience given your repeated comments about mobile games. As an example where their new
by fzeroracer 3y ago
It seems like to me you're the one with little to no game development experience given your repeated comments about mobile games.
As an example where their new pricing scheme especially breaks down: You actively lose money (beyond just lost sales) for including your game in things like charity bundles because Unity will still ship you a bill for every install. This means if you had a modest success the incentive is to never give away your game even temporarily.
They also removed pricing levels that hobbyist developers used, which means they also have to pay more in subscription fees (up to $1k+ more) in addition to the fees above.