4 ms·
Easy to say to mobile games studios that have ben using Unity for the last 10 years (or where in the process of releasing a game after multiple years of develop
by starburst 3y ago
Easy to say to mobile games studios that have ben using Unity for the last 10 years (or where in the process of releasing a game after multiple years of development) and didn't have to pay that tax before.
Also this will apply to every games made on Unity, so if you have a hugely popular game just above the threshold but make less than 0.20$ per user you effectively need to shutdown it down.
It isn't "bad business model" either, there is definitely a market for games where the revenue per user is less than 0.20$ (or whatever number).
Going with % of revenue is the sensible decision, just like Unreal does...