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> Even if we assume the average consumer downloads the game 1.2 times, that's still only $20k more. Charging the developer when a customer re-downloads a game
by babypuncher 3y ago
> Even if we assume the average consumer downloads the game 1.2 times, that's still only $20k more.
Charging the developer when a customer re-downloads a game they already bought sounds incredibly asinine to me, no matter how small the fee actually is. No download store charges for this privilege, and they're the ones actually footing the bill for the bandwidth and infrastructure to make that possible. Unity is adding accounting complexity and fees for something they do none of the legwork to provide.
- danjoredd 3y agoOh, but don't you know it's so small it can't POSSIBLY be a predatory practice! Give the corporation all of your money and be quiet, peon!/s