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Godot is reasonably better than Unity, especially with Godot 4 and onward. A bit of a learning curve, but that's the same with any engine. You can certainly pro
by cptcobalt 3y ago
Godot is reasonably better than Unity, especially with Godot 4 and onward. A bit of a learning curve, but that's the same with any engine. You can certainly prototype and ship more quickly with Godot than Unreal.
- KronisLV 3y ago> Godot is reasonably better than Unity, especially with Godot 4 and onward. I actually made a post explaining how the only terrain plugin available at the time didn't really work well in neither Godot 3, nor Godot 4: https://blog.kronis.dev/articles/terrains-in-godot-not-quite-ready-yet https://blog.kronis.dev/articles/terrains-in-godot-not-quite... Then, a while later, a new plugin came out that's made by the community, which seems to address some of my concerns: https://www.youtube.com/watch?v=NwJEXOglBrQ https://www.youtube.com/watch?v=NwJEXOglBrQ (video by Gamefromscratch) To me, it feels like Godot has a pretty nice future ahead of it. I'll probably stick with Unity for the time being, since I don't actually expect any of my small game projects to ever get big, so the change in pricing doesn't really affect me at the time. But in the future? Maybe I'll go back to Godot, even their C# support is getting much nicer now!