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Similar to when GameMaker: Studio switched to a subscription model Unity is about to shed a lot of users but will probably make mire money then it ever has. Al
by raytopia 3y ago
Similar to when GameMaker: Studio switched to a subscription model Unity is about to shed a lot of users but will probably make mire money then it ever has.
Also this seems to be targeting the mobile market more than other markets because of how large install bases are on that platform. 100M+ users for each popular mobile game * 0.01-0.02 = a lot of money for Unity.
- matt3210 3y agoThis is effectively a 20% charge on a 1$ game. I’m sure the studios will pass this charge on to the customers so it won’t matter much to them.
- dns_snek 3y agoIf their sales margin is the same, but fewer users buy and install their game because it's now 20% more expensive, that reduces their overall profit which definitely matters to them.