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I did an evaluation earlier this year between the two. We needed the 3d engine but also needed native phone features. Meaning some screens of the app would be
by CSMastermind 3y ago
I did an evaluation earlier this year between the two. We needed the 3d engine but also needed native phone features. Meaning some screens of the app would be Unreal/Unity and some would be native iOS.
We couldn't even get Unreal to build as an embeddable library for a mobile app nor could we get it to build into anything that would run in a web browser despite more than a week of effort.
We had Unity working for both use cases in under a day.
- Vt71fcAqt7 3y ago>We needed the 3d engine but also needed native phone features. PUBG mobile, which is in unreal, uses flutter for exactly this case.[0] [0] https://flutter.dev/showcase/pubg-mobile https://flutter.dev/showcase/pubg-mobile
- CSMastermind 3y agoInteresting! Thank you for sharing.