4 ms·
That's how Unreal does it, 5% over 1M or something. Installs tracking has it own problem in itself, like pirated copies or offline, etc.
by starburst 3y ago
That's how Unreal does it, 5% over 1M or something. Installs tracking has it own problem in itself, like pirated copies or offline, etc.
- grogenaut 3y agoUnreal isn't being used to crank out low end mobile games that are purely ad sponsored... betting that there are more shenanagians going on in unity's space that would means it hard to actually check the books versus someone with 1M in revenue