4 ms·
Thank you! Re: gamification, I guess I finally found a use for all the time I spent playing Gemstone III when I was 12. It seems that MUDs or writing about them
by benbreen 3y ago
Thank you! Re: gamification, I guess I finally found a use for all the time I spent playing Gemstone III when I was 12. It seems that MUDs or writing about them were well represented in the training data because preventing it from veering off into D&D like fantasy was actually the hardest part (hence the talking rat incident).
Something I wrote about Gemstone years ago:
http://theappendix.net/issues/2014/10/dont-cry-for-me-elanthia-an-archaeology-of-gemstone-iii http://theappendix.net/issues/2014/10/dont-cry-for-me-elanth...
- tspike 3y agoI’ve been surprised how much my time spent as a 12 year old in Elanthia (I played DragonRealms, a spin-off) has served me. Most notably, it made me a very fast typist from trying to escape dying.
- gsuuon 3y agoI've always figured my typing speed was due to MUD's as a kid!
- kian 3y agoWow, that brings back memories...