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Before this change, there would be no reason to spend $2100/seat on Unity Pro. The Personal/Plus plans would be more than sufficient for indie devs. You’re rig
by KMnO4 3y ago
Before this change, there would be no reason to spend $2100/seat on Unity Pro. The Personal/Plus plans would be more than sufficient for indie devs.
You’re right, some studios are going to be forced to switch to the Pro plan to save on per install pricing. That just seems like a really frustrating forced upgrade.
- grogenaut 3y agoIs they're cranking out that many sales and games is $2100 unfair?
- yalok 3y agoThose are life time installs. My game has been around for a few years and has over 500k life time installs. I May be getting very small install rate per month now, but would still have to pay a lot.
- WillPostForFood 3y agoYou would only pay if your game made 200,000 in the last 12 months. They aren't looking at lifetime revenue.
- strobe 3y ago'made 200,000' that doesn't meant that you able to get any profits from that, and it lot of cases with 200k revenue small game studios only loosing money
- grogenaut 3y agomy understanding is that the $2100 removes the life time install part, and that it's only for games going forward so you'd be able to do the math up front. It definitely stinks, but unity needs to make money. It's this or forcing ads down your game's throat more or spyware
- meheleventyone 3y agoIn your presumed case the studio would already be breaking Unity’s terms to be using Personal or Plus as companies making over $200,000 in the last 12 months need to have Pro subscriptions! Dunno how flouted that is though.
- krajzeg 3y agoIn fact, the Plus plan is being removed completely. It's only mentioned off-handedly in the last paragraph of the article, but it's another giant change for indie devs (who have no choice but to migrate from Plus to Pro). They are offering a free upgrade from Plus to Pro for one year, but that does nothing once that time elapses - you have to pay the Pro fees or drop down to Personal, which is not viable for most games.