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The big deal breaker with Godot was that any console (XBox/PS) release was out of question.
by ceeam 3y ago
The big deal breaker with Godot was that any console (XBox/PS) release was out of question.
- 6581 3y agohttps://docs.godotengine.org/en/4.0/tutorials/platform/consoles.html#third-party-support https://docs.godotengine.org/en/4.0/tutorials/platform/conso...
- amitmathew 3y agoW4 Games, which was founded by some of the Godot devs, also recently announced console support: https://w4games.com/2023/08/06/w4-games-unveils-w4-consoles-a-practical-console-porting-solution-for-game-developers/ https://w4games.com/2023/08/06/w4-games-unveils-w4-consoles-....