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Swift compiles to native code. C and C++ are well-supported userspace languages on iOS.
by iainmerrick 3y ago
Swift compiles to native code. C and C++ are well-supported userspace languages on iOS.
- pjmlp 3y agoJava also compiles to native code on Android. Try to write an iOS application using only C and C++, instead of either Objective-C or Swift. "Swift was designed from the outset to be safer than C-based languages, and eliminates entire classes of unsafe code" -- https://www.swift.org/about/#features https://www.swift.org/about/#features "Swift is a successor to the C, C++, and Objective-C languages. It includes low-level primitives such as types, flow control, and operators. It also provides object-oriented features such as classes, protocols, and generics, giving Cocoa and Cocoa Touch developers the performance and power they demand." -- https://developer.apple.com/swift/#fast https://developer.apple.com/swift/#fast Some of the information related their Safe C dialect, https://discourse.llvm.org/t/rfc-enforcing-bounds-safety-in-c-fbounds-safety/70854 https://discourse.llvm.org/t/rfc-enforcing-bounds-safety-in-... "2023 EuroLLVM - Keynote: “-fbounds-safety”: Enforcing bounds safety for production C code" https://www.youtube.com/watch?v=RK9bfrsMdAM https://www.youtube.com/watch?v=RK9bfrsMdAM Finaly a recent gem from CppNow 2023, "Introducing a Memory-Safe Successor Language in Large C++ Code Bases" https://www.youtube.com/watch?v=lgivCGdmFrw https://www.youtube.com/watch?v=lgivCGdmFrw
- iainmerrick 3y agoThe only point I’m trying to make is that C and C++ are well supported on iOS -- they work out of the box with the standard dev tools and there are plenty of Unix system libraries (e.g. libcurl). On Android, C and C++ are very much second class citizens. I find that a strange decision.
- pjmlp 3y agoTry to ship an iOS application using only C, C++ and UNIX calls, without touching Objective-C or Objective-C++ in any form or fashion.