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You can hold on to compatibility by providing a simple 1bit enabled api from the 70s, 8bit linear mode with palette with scrolling and palette oriented api, the
by makapuf 3y ago
You can hold on to compatibility by providing a simple 1bit enabled api from the 70s, 8bit linear mode with palette with scrolling and palette oriented api, then a 3d api on argb 32bits. 3 simple api may be simpler to maintain than 1 unified api.