3 ms·
That's what I was thinking. I'm trying not to write Actors off because I'm not an expert on game dev and can imagine the possibility of an unusually large-scale
by hot_gril 3y ago
That's what I was thinking. I'm trying not to write Actors off because I'm not an expert on game dev and can imagine the possibility of an unusually large-scaled game. But yeah, if you're writing a typical game, I imagine you're best off doing it the typical way that's been optimized for.