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>are not a UI/UX problem Never said UI, but they are absolute usability & user experience problems. Arguably the most important ones! This is exactly what I me
by codeptualize 3y ago
>are not a UI/UX problem
Never said UI, but they are absolute usability & user experience problems. Arguably the most important ones! This is exactly what I mean by missing the big picture. What do you think has more impact on completing a task and the experience of completing that task? A working maybe slightly inconsistent toolbar, or the thing crashing and loosing your work?
> The article actually says the same thing: 'A few rogue applications didn't play by the rules,...'
Fair enough, although I would say it was a lot more than a rogue few..
> Do me a favour–try getting an older person who has not used Zoom before
Great example of something that you couldn't do and now can, times are truly great right now.
It's great that you mention old people, I have helped some learning to deal with computers, back then, and also more recently. It's so much easier now.
Old computers with the software we are talking about was/is really hard to learn for them, now with ipads and smartphones they can do so many things. Can't say I have tried zoom specifically, but Hangouts, face time, whatsapp, email, even installing games and apps, no problem at all! They can achieve so many more things because we have come so far and things are more usable than ever.
- yawaramin 3y ago> This is exactly what I mean by missing the big picture. The point you are making is a different one than the one that the OP is making. Just because you are making a specific (different) point, doesn't make the OP's point invalid. > Great example of something that you couldn't do and now can, times are truly great right now. Again a different point. Of course we now have a proliferation of different and powerful software. The point I am making is about the UI/UX of the software, not about the fact that they make something possible that wasn't before.
- codeptualize 3y agoThe article states that usability is declining, the arguments to back that up are: things are somewhat inconsistent and I don't like [some UI patterns]. My point is that the claim is wrong, and the arguments don't support it and have little to do with usability. This follows from a misconception that usability, UI, and user experience are the same thing, which is really showing a lack of understanding of what they actually are. I write my comments in the hope that people will actually look into these topics more deeply as they are quite interesting and often require setting aside the preferences, gut instinct, and pet peeves this article is filled with.
- yawaramin 3y agoIf you insist on nitpicking with a specific definition, you can of course dismiss the points in the OP. But if you try to understand what it's saying on its own terms–it's obviously talking about UI/UX and using the term 'usability' in a colloquial way. All the examples given in there are examples of bad UI/UX. Your point that it's possible to do things now that weren't back in the day, is just completely off on a different tangent than the actual thesis of the OP. I don't even know what to say except that it's a strawman.