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Strange article ignores the elephant in the room - the general success of Proton. Native Linux gaming is obviously ideal, but I suspect that if Valve couldn’t f
by ShamelessC 3y ago
Strange article ignores the elephant in the room - the general success of Proton. Native Linux gaming is obviously ideal, but I suspect that if Valve couldn’t figure it out then it’s unlikely to become the status quo.
- mariusor 3y agoI think Lee is one of the biggest critics of Proton, and Valve embracing it as the default way to deploy games on Linux. From Valve's point of view makes complete sense, dedicate resources to a single point of development that improves how their whole catalogue runs on Linux, as opposed to paying porting companies/individuals - like Lee - for each game to be ported to a native Linux version. It also makes complete sense that Lee (and Ryan C. Gordon - icculus) to be against a platform that makes their skills irrelevant[1] and actively cuts their contracting opportunities. Therefore a promotional piece for these skills might be silent on an otherwise relevant topic. [1] and also theoretically provides worse performance and compatibility.
- pjmlp 3y agoJust like with OS/2, it makes Linux irrelevant for game studios. Not even studios targeting Android care, and it would be quite easy, given that ISO C11, ISO C++17, OpenGL ES, Vulkan, OpenSL and OpenMAX, all exist on GNU/Linux, and most middleware engines as well.