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My particular interests would see me appreciating access to cache structure, cache behavior, prefetching, cache coherency, memory management unit control, instr
by throwaway17_17 3y ago
My particular interests would see me appreciating access to cache structure, cache behavior, prefetching, cache coherency, memory management unit control, instruction pipelining, and maybe register renaming control.
I am not particularly qualified to try and design a better ISA, I just know there are some things I would like the option to control at some times (or at least I imagine I would). A lot of the list above is about exposing more of the architecture to user control as a general principle. However, I’d rather see some areas of hardware design change to facilitate something other than coding paradigms and practices that stretch back nearly 40 years. Chisnall’s ‘C is not a Low Level Language’ article discusses several architectural directions I would like to see happen, but also talks about how as long as the ISA remains the same moving to new programming styles/philosophies continues to be a difficult proposition.
- anonymoushn 3y agoI see. These things sound swell, though for stuff like controlling register renaming it sounds hard for the instruction decode overhead to be worth it. Currently you can use prefetch intrinsics for prefetching and the level of cache management available is mostly non-temporal stores and explicit allocation of L3 space to specific cores (which ends up meaning specific processes if you are careful). The world has mostly not adopted existing tools for writing 10-100x faster software (simd, huge pages, computing both branches then using a blend or cmov when this is sufficiently cheap, software prefetching, collection APIs that support bulk updates so that they can use all of these things instead of adding totally unnecessary dependency chains to the resulting program, etc.) so i'm not optimistic about things getting better if CPUs grow a thousand times more memory bandwidth and cores and begin to support very wide scatter/gather like GPUs.