4 ms·
Right, but now you are forced to convert the calling function to async. u32 / float does not have the problem. It does not "bubble up", unless you want it to.
by randyrand 3y ago
Right, but now you are forced to convert the calling function to async.
u32 / float does not have the problem. It does not "bubble up", unless you want it to.
- kprotty 3y agono, .Wait in C# or block_on in Rust keep the caller sync while evaluating the async callee, preventing the "bubble up".