4 ms·
Hm you don't play much games, do you? A real time strategy game like Starcraft would be pretty much unplayable with a smartphone. Look at any list of best-selli
by zyb09 15y ago
Hm you don't play much games, do you? A real time strategy game like Starcraft would be pretty much unplayable with a smartphone. Look at any list of best-selling video games. None of these titles would be better with a smartphone controller, if not completely unplayable. So no, not gonna happen.
- kunle 15y agoYou're right about starcraft - it's a well designed game constructed explicitly around the keyboard/mouse paradigm. Fortunately it's not the only type of game - if you look at the list of best selling video games, they all have a variety of control mechanics that work best (Starcraft with keyboard and mouse, racers with steering wheels, angry birds with swipe etc) and almost none would work as well with another control mechanic. The idea of a smartphone controller is pretty young still - its natural that there arent best selling titles that use this control mechanic; it hasnt been around long enough and not too many folks are focused on it. (disclosure - I'm a founder of wanderplayer). thx for the comments/feedback.
- mrchrisallen 15y agoI have to agree that using existing games like Starcraft as an example of why a phone as a controller won't work just doesn't make any sense. It's games designed specifically for smartphone controls that are going to have the biggest impact in this space. It's a new paradigm, or the next generation of games that leverage smartphones as controllers that we are talking about. (likewise, for full disclosure, I'm the CEO of Brass Monkey) :)
- jvrossb 15y agoAvid gamer and have been for years. One counter-example doesn't invalidate an entire concept, and I'd say that while Starcraft would be unplayable with a smartphone, I think interesting and useful control schemes might be doable on a tablet.