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Hi awsidc, I don't ask for or review code samples. Also the last time I posted was 6 months, and another over a year ago.
by YesBox 3y ago
Hi awsidc, I don't ask for or review code samples. Also the last time I posted was 6 months, and another over a year ago.
- awsidc 3y agogatekeepers going to gatekeep.
- awsidc 3y agoI did email you asking to join, and shared samples of my work to show that I was serious and still got turned down. At that time, I was working on my games pretty much full time, but had just gotten started and could've used some encouragement from fellow indie gamedevs. There were other comments on your post last time indicating that people felt your attitude to community management was exclusive and shitty, and I would really hate for some bright eyed indie game dev out there who doesn't have a steam page yet or whatever random criterion you use to "weed out" people and don't share up front to feel excluded like I did.
- consoomer 3y agoThanks for sharing your experience with them. Were you able to finish the game you were working on?
- awsidc 3y agoI ended up working on graphics projects in order to get a job in the industry, and felt the need to specialize. Still tinkering with my game, it is a base builder with simple spawn mechanics so far. I learnt how to do simple 2d physics from scratch, collision subsystems, a UI subsystem, setting up tilemaps, implementing nav meshes and fluid sim, shadows and lights, and support for tons of sprites, experimenting with impostors for more realistic assets, and am now in the process of spinning up prototypes from the base code that I have so far. I don't think I will have a finished game any time soon(the next year or so), since I'm still iterating on the core game mechanics.