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Except the real world maps just fine... At any point we could all just just agree to make an unchanging ExtremeLTS target if we really wanted. Just like, freez
by eternityforest 3y ago
Except the real world maps just fine...
At any point we could all just just agree to make an unchanging ExtremeLTS target if we really wanted. Just like, freeze a modern Linux and only do nonbreaking changes to any of the parts.
Unfortunately nobody seems to have done that for real practical use. There's UXN, which is cool, but I wouldn't want to use anything that minimal, especially not with the focus on ASM instead of a high level language.
We could also just decide to make a compiler to make N64 dev easier and just keep making most of our stuff for that, retro console games will probably always be playable for as long as civilization continues, but that would not exactly be practical.
But windows kinda already does the whole unchanging target thing, or did. Their backwards compatibility is so much better than Linux, where nothing works in 2 years because of all the dynamic linking.