23 ms·
Lots of games (including ones I worked on) ship with hundreds of thousands or millions of lines of code and practically no unit tests (if any). Lots of games a
by dkersten 15y ago
Lots of games (including ones I worked on) ship with hundreds of thousands or millions of lines of code and practically no unit tests (if any).
Lots of games are buggy as hell as well. In the past year, I gave up on a number of AAA games because they were simply too buggy and felt unfinished to me. Needless to say, I won't be buying sequels and will think very hard before buying from the same developers again.