3 ms·
I've never heard this argument ever for FPS games - the history of the FPS is extremely well documented. The earliest FPS games are frankly far too basic to be
by giobox 3y ago
I've never heard this argument ever for FPS games - the history of the FPS is extremely well documented. The earliest FPS games are frankly far too basic to be of much use for military training.
- fidotron 3y agoIndeed, the market demand for Doom was basically pre existing. There was a sort of assumption this was what people wanted and what was preventing it to that point was the technology. I am not sure you see too many situations like that. Spotting them in advance is much harder than hindsight.
- mcpackieh 3y ago> "The earliest FPS games are frankly far too basic to be of much use for military training." That didn't stop them from trying to use Doom to train "military thinking" and "exercise and develop their decision making abilities": https://www.marinecorpstimes.com/news/your-marine-corps/2019/11/06/the-corps-authorized-marines-to-play-a-special-version-of-doom-in-the-late-90s-to-help-train-for-combat/ https://www.marinecorpstimes.com/news/your-marine-corps/2019... Related: Human silhouette targets at firing ranges, low fidelity as they are, were developed to reduce inhibitions against shooting people. They are used by police and military for this purpose and probably work.