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No different than writing software to a releasable stage. Prototyping is a very important stage of building hardware, it's how you test, if you get yourself th
by keithnz 3y ago
No different than writing software to a releasable stage. Prototyping is a very important stage of building hardware, it's how you test, if you get yourself that far, you can get yourself to a production build. It does mean a bunch of reading and research though. I've been doing embedded/electrical/mechanical systems for decades from consumer grade products to large industrial machines which have to last decades. There are often hard-earned lessons along the way, but many end up jumping out at you. Solving some of those problems sometimes require significant rethinks, but a lot of stuff is not that tricky. Main thing is having good tools to investigate problems.
- bibabaloo 3y ago> No different than writing software to a releasable stage. It's extremely different, imo. Releasing buggy software to prod: no biggy, hotfixed in a couple of hours Releasing buggy hardware: recalls, mass customer dissastifaction.
- contingencies 3y agoIMHO the oversight in this response is that having good tools to investigate problems essentially equates to (1) tens of thousands of dollars in hardware; (2) permanent lab space; (3) the relevant base capital; (4) supply chain access; (5) a university equivalent level education in physics and electronics; and (6) at least a few years to hone your craft. This is realistically a five to ten year commitment, perhaps a little less full time if enthused and adequately capitalized.