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> a very pedantic definition of "reproducible builds" That's not a pedantic definition, that is the definition. https://en.wikipedia.org/wiki/Reproducible_bui
by incrudible 3y ago
> a very pedantic definition of "reproducible builds"
That's not a pedantic definition, that is the definition.
https://en.wikipedia.org/wiki/Reproducible_builds https://en.wikipedia.org/wiki/Reproducible_builds
> simply build an executable
One does not "simply" build an executable of a ten year old game codebase on a modern system. Of course it might be worth putting the build system - by which I literally mean the hardware and software - in storage. Realistically though, with all the churn happening in the games industry, studios getting closed/moved right after the game ships, it's often just not happening, especially if the game is not a big success.
> It's pathetic on Rockstar's part
It's actually exactly the kind of "fuck the police" attitude that I expect from the studio responsible for a game like GTA. Groups like Razor1911 also have their own ethics, they're doing a good job, creating a version of the game that is better than the one that actually shipped.
- pengaru 3y ago> That's not a pedantic definition, that is the definition. Right, of the term I quoted when saying you're pedantically applying the definition of a phrase I didn't even use. I had originally said reproducible binaries, which meant to say they have the source, and can modify + recompile the damn thing. "Reproducible builds" is an industry term with a specific meaning, and I didn't say that.