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The underlying OS has been cross-platform since the mid-90s. 68k family, Intel, PowerPC, Intel again, ARM. The UI classes (Foundation & AppKit) themselves have
by OnlyMortal 3y ago
The underlying OS has been cross-platform since the mid-90s. 68k family, Intel, PowerPC, Intel again, ARM.
The UI classes (Foundation & AppKit) themselves have also been portable. They ran on Windows (OpenStep NT) as well as NeXT.
The kicker was moving from NeXT to OSX where Display Postscript was dropped. That was a problem as the graphics primitives had to have their code redone.
Edit: essentially, they’ve been in a position to choose whatever hardware they needed.
- tpmx 3y agoSure, but would iPhone Mobile Intel® Celeron® have worked?
- re-thc 3y agoThere were Intel phones at 1 point. Wouldn’t say the hardware was perfect but could have been made good enough to at least work. The software held it back.
- hnfong 3y agohttps://appleinsider.com/articles/15/01/19/how-intel-lost-the-mobile-chip-business-to-apples-ax-arm-application-processors https://appleinsider.com/articles/15/01/19/how-intel-lost-th...
- OnlyMortal 3y agoProbably given the same OS ran on a 68030. Maybe it was a 68040, it was a long time ago. Sure there will have been changes and bloat over the years.