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> Many many many people "cracked" their software who where not eganged in the act of copyright infringement, they legally owned the software but for a number of
by justapassenger 3y ago
> Many many many people "cracked" their software who where not eganged in the act of copyright infringement, they legally owned the software but for a number of reasons has no desire to run the invasive software bundled with the game or content they purchased.
Yes, many people. But not “many many many” people. You try to make it sound like cracking to pirate was minority use case.
It was a valid use case, sure, but as big as using torrents to download Linux ISOs.
- PeterisP 3y agoI seem to recall that for some games the community recommended fix for performance problems was to install a crack so that the game wouldn't try to read stuff from the CD, which might be slow depending on the drive you have, and would be very slow if the CD has some scratch so the drive repeatedly attempted to read the same spot until it succeeded.
- justapassenger 3y agoSure, and I don't question that. But at the same time - 99% of people outside of western countries had pirated copies of games (because it was legal in many countries, plus paying normal price was often month+ salary for a single game). Tons of teenagers from western countries (main gamers back in the days) had pirated games, unless they came from a rich family. Cracks helped to fix some serious usability issues (as DRM removal nowadays also helps with), but let's not rewrite history to pretend that was what majority of people used them for.