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You could create a JS object with accessor functions that stores an offset, but the object itself still takes up heap space. In Rust, it would just be a (typed)
by paulgb 3y ago
You could create a JS object with accessor functions that stores an offset, but the object itself still takes up heap space. In Rust, it would just be a (typed) pointer to the position in the buffer and wouldn't require an allocation.
- 3cats-in-a-coat 3y agoIt's trivial to fix with an ECS layout, but the point is does it matter.