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I think starfield missed the mark for me as it breaks the ethos of see that mountain and go there planet side. I don't mind instanced planets but the loading la
by FloatArtifact 3y ago
I think starfield missed the mark for me as it breaks the ethos of see that mountain and go there planet side. I don't mind instanced planets but the loading land masses around the ship for expiration is sad when it could have been seamless. However, what No Man's sky doesn't do is item persistence across the entire universe. This has implications for the 10 sandwiches that just put in a toilet on one planet. Those sandwiches will still be there after exploring 30 more planets. This leads me to believe why it might be such a CPU heavy game.