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I was just watching a video about this, it's pretty cool and honestly impressive that it could be done on N64. They don't even have Half-Life 1 on N64, which ma
by CaesarA 3y ago
I was just watching a video about this, it's pretty cool and honestly impressive that it could be done on N64. They don't even have Half-Life 1 on N64, which makes me wonder if recreating Portal 1 decently in Goldsrc is possible.
- idonotknowwhy 3y agoThe got tomb raider one demake running on a GBA recently. Anything is possible
- anthk 3y agoThe GBA it's just a tiny step down from a PSX. The N64 can barely run Quake for PC. And SCummVM.
- an-unknown 3y ago> The GBA it's just a tiny step down from a PSX. The GBA doesn't have any 3D graphics hardware, yet it renders that Tomb Raider game with 3D graphics in real time using a software rasterizer, on a CPU with half the clock rate of the CPU in the PS1 and with a fraction of the RAM of a PS1. So no, this is not "just a tiny step down from a PSX".
- anthk 3y agoPS' GPU barely counts as a working one. So-so.
- Thedarkb 3y agoSven Co-op got portals working on their branch of the GoldSrc engine but I think they abandoned development because of FBO issues. https://www.youtube.com/watch?v=Lbniay4bfJU https://www.youtube.com/watch?v=Lbniay4bfJU
- araes 3y agoNot having seen the info in the post. Is this a downport of the Half-Life engine, or using the Portal art in a different engine, such as the Goldeneye engine?