5 ms·
Is this related to std::hive [1] as proposed for next C++ standard? [1] https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2023/p0447r22.html https://www.open
by gpderetta 3y ago
Is this related to std::hive [1] as proposed for next C++ standard?
[1] https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2023/p0447r22.html https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2023/p04...
- devbug 3y agoAt a quick glance, this is very close. However, the proposal goes through several contortions to maintain pointer stability. If you preallocate sufficient storage for your worst case (which can be unmapped virtual memory) then it makes implementation a lot simpler. Neat that the committee is looking to introduce it. Too bad we eschew the STL (and even CRT) in games.