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As usual, huge profits are made by taking on risk. These publishers are ok to lose money on a bunch of things because it will be paid back on the random unpredi
by Gigachad 3y ago
As usual, huge profits are made by taking on risk. These publishers are ok to lose money on a bunch of things because it will be paid back on the random unpredictable wins. If everyone requested some term of "if it's successful, I want the profits", then your risk free salary would be reduced.
- feedsmgmt 3y agoWhen there's extremely abundant capital available the opportunity for the business owners to take that kind of risk is valuable and the creative artist responsible for fulfilling that opportunity deserves a fair equitable share of the revenue that results.
- deleted 3y ago[deleted]
- Gigachad 3y agoAnd they are completely free to add whatever terms they want to their employment contract, or to go solo and take all of the risk and all of the profit. What more would you want?
- jgamedev 3y agoNamco didn't have abundant capital https://en.wikipedia.org/wiki/Namco#Financial_decline_and_restructuring_(1998%E2%80%932005) https://en.wikipedia.org/wiki/Namco#Financial_decline_and_re...
- robertlagrant 3y agoWhen there's abundant capital available then there's still a price for that capital. But that's just "there's money; I should have some", which is understandable, but doesn't have a good enough grounding in reality. More fundamentally: there is a market for talent. If no other artists are willing to work without this benefit then one of two things will happen. Either this benefit will be added to artists' contracts, or the projects won't happen in the first place because they will never make enough money to be worth the investment.
- deleted 3y ago[deleted]