3 ms·
> Despite nearly a third of gamers identifying as being disabled, developers have struggled to prioritise accessibility across their platforms. There must exis
by sublinear 3y ago
> Despite nearly a third of gamers identifying as being disabled, developers have struggled to prioritise accessibility across their platforms.
There must exist more than just a few popular games that do not disadvantage or exclude anyone. It's not that developers don't care about accessibility, but that some aspects cannot be implemented as optional features and fundamentally change a game design.
Many action games come to mind. Subtitles, minimum contrast ratios, and colorblind filters are one thing, but addressing low mobility or blindness might make them completely different. As cool as it sounds being able to play an FPS without a screen, has anyone figured it out and was it any fun?