3 ms·
Complete bullshit. There's exactly 0% change that 33% of gamers are disabled.
by tjrgergw 3y ago
Complete bullshit. There's exactly 0% change that 33% of gamers are disabled.
- cumshitpiss 3y ago[dead]
- Cenk 3y agoIf 16% of the general population is disabled, it stands to reason that 33% of gamers could be?
- PennRobotics 3y agoFurthermore, it's possible the U.S. underreports because it's tricky to get approved or even checked for disability. Recent articles suggest around 25% of Europeans report as disabled.[1] On the flip side, if you are disabled, what pressures would you face that make you more likely to interact with games than the general population? The article needs at least one clear peer-reviewed citation. (1) https://www.consilium.europa.eu/en/infographics/disability-eu-facts-figures/ https://www.consilium.europa.eu/en/infographics/disability-e...
- throwbadubadu 3y agoCome on, there is only a 0% chance that your statement is also 100% certain. It depends a lot on what you classify as gamer and disabled, and as the article also says who identifies as such (and sure how good the survey was)... but by whatever some metric I would assume it is not too far from reality. And I strongly resonate... the last time I'd really identify as a gamer was during youth and studies, maybe. Now I lack the time and rarely game. But I had good times still, especially with an egoshooter clan first and also kind of addictive MMORPGs, and always think: when I'm on pension, or something bad hits that isolates or disables me and there is not much more to do and I'd be despaired, I'd try to find my way back into such a community, for the social aspect as well as entertainment, gives me some hope for that unthinkable situations .