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> No I mean do full software rendering, no shaders, no graphics card. But why? There doesn't seems to be a lot to learn about applied linear algebra (in the s
by SotCodeLaureate 3y ago
> No I mean do full software rendering, no shaders, no graphics card.
But why?
There doesn't seems to be a lot to learn about applied linear algebra (in the sense discussed here) by implementing a rasterizer.
But there is plenty of LA above and below that (in the scene management, in the shaders).
- marginalia_nu 3y agoEh, it's basically a project consisting entirely of the parts of LA that the article is talking about.