3 ms·
I haven't tried Cyberpunk 2077, but I play a bit of Minecraft and from my testing KDE's Wayland implementation has about a 25% FPS penalty at least. I keep the
by mcpackieh 3y ago
I haven't tried Cyberpunk 2077, but I play a bit of Minecraft and from my testing KDE's Wayland implementation has about a 25% FPS penalty at least. I keep the FPS capped at 60fps, my display speed, and with X11/kwin the game can maintain that in all but extreme circumstances (e.g. breeding thousands of mobs, or https://bugs.mojang.com/browse/MC-226966 https://bugs.mojang.com/browse/MC-226966 (ludicrous bug btw)) With Wayland in the same parts of the map my FPS will be in the 40s. This is with numerous performance mods; without those it's much worse.
It's not something I care to spend time debugging, since Wayland doesn't give me any other reason to chose it anyway. But I still try it once or twice a year to see if it has improved, and after several years of this I'm starting to think it never will.
- mcv 3y agoThat's a lot worse than I expected. I thought Wayland was supposed to be able to handle this without performance loss, but that's clearly not the case here. It doesn't make me eager to try out Wayland, but maybe I should try it for myself.