2 ms·
Robots are fun, my first run I played Bobs (yes, it was crazy to do that on my first playthrough) so I got bots before the launch IIRC and had a blast with my h
by joshstrange 3y ago
Robots are fun, my first run I played Bobs (yes, it was crazy to do that on my first playthrough) so I got bots before the launch IIRC and had a blast with my hugely efficient setup. On later runs I tried for a train-block setup with each "block" having something like 4 roboports that didn't overlap with the block next to it so that you wouldn't have robots traveling across the whole map, they would each be localized. They add a fun challenge and even with these new improvements in their pathing I think there will still be advantages to breaking up your logicisical networks.
- fendy3002 3y agoRobots are easy though, and borderline op since they can surpass the flow limit of stack inserter, making the slowest item movement be only when loading/unloading train.
- quchen 3y agoThey don’t scale well though. In bigger bases items are measured in train loads, and bots can’t keep up in terms of throughput or power consumption. Building a tiny bot-only cell is still fun though!
- jcranmer 3y agoIt's been a while since I've done the math, but a solid line of roboports moves fewer items than 4 blue belts (which takes up the same amount of space), IIRC. And if you've got fewer roboports than a solid line of roboports, it moves even less throughput. Probably the only time it's hard to beat robots is when you have something like a megatrain unload station--it's extremely difficult to squeeze more than two blue belts per wagon (one belt per wagon per side) without robots, and there's no need to balance belts with bots.